Shoot
PC keyboardHold E
Xbox controllerHold X
PlayStationHold Square
Hold the shot input rather than tapping it.
THE PLAYBOOK / INPUTS
Hold E to shoot on PC, X on Xbox, or Square on PlayStation. For a driving dunk, the official inputs are Shift + Space, RT + Y, and R2 + Triangle.
Sources reviewed · Public Alpha
Read the whole input: + means hold inputs together; “then” means a sequence. LS is the left stick. Flicking the right stick is different from clicking RS/R3 down.
Holding and tapping the same button produce different actions.
PC keyboardHold E
Xbox controllerHold X
PlayStationHold Square
Hold the shot input rather than tapping it.
PC keyboardTap E
Xbox controllerTap X
PlayStationTap Square
Use a brief tap. A held input continues into a shot.
PC keyboardShift + A or D + hold E
Xbox controllerMove left or right + RT + hold X
PlayStationMove left or right + R2 + hold Square
Move in the chosen direction with the sprint modifier held.
PC keyboardShift + S + hold E
Xbox controllerMove backwards + RT + hold X
PlayStationMove backwards + R2 + hold Square
The movement direction is backwards.
PC keyboardA or D + hold E
Xbox controllerMove left or right + hold X
PlayStationMove left or right + hold Square
The official input omits the sprint modifier used for a moving shot.
Official reference: PC inputs · Controller inputs
Approach and movement state are part of the input.
PC keyboardRun to the rim + hold E
Xbox controllerRun to the rim + hold X
PlayStationRun to the rim + hold Square
Carry the ball toward the paint before holding the finish input.
PC keyboardShift + hold Space
Xbox controllerRT + hold Y
PlayStationR2 + hold Triangle
Run toward the paint or rim. The PC source explicitly says to hold Space to time the dunk.
PC keyboardHold Space
Xbox controllerHold Y
PlayStationHold Triangle
This is the standing-finish input. It does not establish a required attribute or guarantee a dunk.
PC keyboardShift + double-tap E
Xbox controllerRT + double-tap X
PlayStationR2 + double-tap Square
Use while running toward the rim or paint.
PC keyboardShift + tap E
Xbox controllerRT + tap X
PlayStationR2 + tap Square
Use while running toward the rim or paint. Tap once rather than twice.
PC keyboardDouble-tap E
Xbox controllerDouble-tap X
PlayStationDouble-tap Square
Use while running toward the rim or paint, without the listed sprint modifier.
Official reference: PC inputs · Controller inputs
On PC, numbers 1–4 select teammates. On a controller, use the teammate icon shown on screen.
PC keyboardPress 1, 2, 3 or 4
Xbox controllerHold RB + teammate icon
PlayStationHold R1 + teammate icon
Select the intended teammate. Controller face-button icons are shown by the game.
PC keyboardShift + 1, 2, 3 or 4
Xbox controllerHold RB + RT + teammate icon
PlayStationHold R1 + R2 + teammate icon
Add the sprint/trigger modifier to the teammate selection.
PC keyboardDouble-tap 1, 2, 3 or 4
Xbox controllerHold RB + double-tap teammate icon
PlayStationHold R1 + double-tap teammate icon
Double-tap the target selection, rather than pressing it once.
PC keyboardF
Xbox controllerHold LB + click RS
PlayStationHold L1 + click R3
RS/R3 here means clicking the right stick down. The PC F key also has a different use after a timed finish.
PC keyboardT + teammate number
Xbox controllerHold LB + RB + teammate icon
PlayStationHold L1 + R1 + teammate icon
Choose a teammate. This is a teammate lob, separate from a self lob.
PC keyboardHold T
Xbox controllerHold B
PlayStationHold Circle
Hold the screen input. On PC, adding a teammate number changes T into the lob command.
Official reference: PC inputs · Controller inputs
Read the starting ball hand before choosing a direction. D-pad and right-stick inputs are documented separately in the official channel.
PC keyboardC
Xbox controllerD-pad right or flick RS right
PlayStationD-pad right or flick right stick right
Start with the ball in your right hand. A hesitation keeps the direction; a crossover changes hands.
PC keyboardZ
Xbox controllerD-pad left or flick RS left
PlayStationD-pad left or flick right stick left
Start with the ball in your left hand.
PC keyboardZ
Xbox controllerD-pad left or flick RS left
PlayStationD-pad left or flick right stick left
Start with the ball in your right hand. The same direction can mean a hesitation from the other hand.
PC keyboardC
Xbox controllerD-pad right or flick RS right
PlayStationD-pad right or flick right stick right
Start with the ball in your left hand.
PC keyboardX
Xbox controllerD-pad down or flick RS down
PlayStationD-pad down or flick right stick down
Use a single input from a stationary dribble.
PC keyboardX, then X
Xbox controllerD-pad down twice or flick RS down twice
PlayStationD-pad down twice or flick right stick down twice
Enter the direction twice in sequence, rather than holding it.
Official reference: PC dribbles · D-pad dribbles · Right-stick dribbles
Keep the post modifier held for the post actions below.
PC keyboardHold G
Xbox controllerHold LT
PlayStationHold L2
Release the modifier to exit the post stance.
PC keyboardHold G + direction + double-tap E
Xbox controllerHold LT + LS direction + double-tap X
PlayStationHold L2 + LS direction + double-tap Square
Choose a movement direction while keeping the post modifier held.
PC keyboardHold G + Shift + S + hold E
Xbox controllerHold LT + RT + LS down + hold X
PlayStationHold L2 + R2 + LS down + hold Square
The official list permits either starting ball hand for the backwards fade.
Official reference: PC post moves · Controller post moves
A command alone does not prove your build meets a move’s attribute requirements. This reference does not certify dunk thresholds, animation unlocks or a particular camera setting.
These selected inputs were read directly from Community Manager irvdan’s posts in the developer’s controls channel on October 31, 2026. The core PC and controller posts show edits dated December 24, 2025; the post-move references show October 14, 2025. This is the developer’s documented reference, not a claim that every move has been independently retested in the public Alpha.
Some advanced source lines contain conflicting direction labels. Those entries are left out of this quick reference. Open the complete official controls channel if you need an action not listed here. Discord may require sign-in and server access.
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